{"1.12.2":{"2.1.0":"Initial support for GameStages added. Built against GameStages 2.0.117","2.2.1":"GameStages support completed. Plus other spawn conditions such as dist from world, max height, player level, etc.","2.2.2":"Fixed a bug that caused crash on world load when Game Stages mod was not installed and a mob spawns.","2.2.3":"Added config to make zombie pigmen always aggressive, as well as set the range from player before attacking","2.2.4":"Fixed a crash related to new Zombie Pigmen aggression AI; rewrote the entire class using reflection","2.2.5":"Added Serene Seasons support; Added boss mob spawn chat warning (toggleable)","2.2.6":"Fixed a crash on game load when Serene Seasons or Game Stages wasn't installed","2.2.7":"Hopefully fixed an issue where dimension specific equipment was being given in the wrong dimensions","2.2.8":"Zombie pigmen no longer target creative mode players; zombie pigmen should always target closest player.","2.2.9":"Added chance for mob to spawn with full set of armor (based on equipment chance)","2.3.0":"Improved Equipment Spawning & Boss Warning Message Distance Config","2.3.1":"Mob spawning improvements; see change notes","2.3.2":"Fixed time bonus chance so time past the first day is calculated correctly; tweaked boss spawn sound","2.3.3":"Improved equipment and enchantment spawning; removed redundant full armor set chance","2.3.4":"Boss mob spawn visual improvements; Boss mobs are now custom entities","2.3.5":"Bug fix: console spam on removing entity","2.3.6":"Added colored fog around bosses (configurable); Added additional boss audio","2.3.7":"Improved boss fog for zombie bosses; Added new bat swarm attack to zombie bosses; Adde audio for bat swarm attack","2.3.8":"Boss fog greatly improved; new config file needed","2.3.9":"Added ability for mobs to attack other mobs (configurable); Added ability to disable baby zombie spawns (configurable); Created new global boss config options","2.0.16":"Fixed Issue: Boss mobs would only spawn with normal equipment. Boss mobs now spawn with boss equipment as specified in the config file.","2.0.17":"Removed console debug output of equipment given to spawned skeletons and zombies.","2.2.10":"Fixed boss spawn message typo","2.3.10":"Added config option to disable baby zombies from having equipment; Created new global equipment config options; Added config option to ignore spawn conditions when adding custom targets to mob","2.3.11":"Crash fix for BossZombie.setPosition is abstract","2.3.12":"Added better logging for attribute erros (see issue #10); Added fully customizable poisonous boss fog; Added more bat swarm config options (health, damage, and attack range)","2.3.13":"Added enable/disable bat swarm config; Fixed bat swarm and DoT fog damage not being applied properly from config; Bosses can no longer despawn; Fixed fog color/density on player respawn; Added fog DoT player coughing; Added fog warning message time delay config","2.3.14":"Crash fix for issue #20","2.3.15":"Attempt to fix random gear swapping on player from other mods","2.3.16":"Added blaze config features: set push damage when attacked; toggle item/block destruction on explosion death","2.3.17":"Target Blocker Friendly Fire Crash - Fixes Issue #17; Blazes will no longer use flame touch effect on push attacker away unless Flame Touch is set to true in config.","2.3.18":"Merged Pull Request #47 - Improves zombie block breaking AI performance","2.3.19":"Added config option to disable knockback damage from Wither - See issue #48","2.3.20":"Cleaned up console spam - See pull request #56; Lag fix for Rider code - See pull request #57","2.3.21":"Added Russian language support file - See pull request #60","2.3.22":"Added localization support using language files to all chat messages; Updated GameStages dependency to 2.0.123"},"promos":{"1.12.2-latest":"2.3.22","1.12.2-recommended":"2.3.22"},"homepage":"https://www.curseforge.com/minecraft/mc-mods/rough-mobs-revamped/files"}